Games studio for people who like their jokes dry and their lighting expensive

Emu WTF

A studio making tactile games that stay calm on the surface, move beautifully, and occasionally give a realistic emu a better wardrobe than most founders.

First up is Shapes. The proper boards, first troublemakers, and the rest of its geometric nonsense now live on the game page.

See the game pageJoin the waitlist
Launch target
iOS + Android first
Mood
Tactile, musical, alive
Mascot
Overdressed emu energy
Fallback poster of the Emu WTF emu mascot on a stage with floating Shapes particles.

Shapes gets the full tour

The short version lives here. The good weirdness lives there.

One quiet board is enough here. The fuller gameplay tour, the first odd mechanics, and the rest of the cheerful geometric trouble all live on the Shapes page.

Wide early-game Shapes board with clear objectives and no tutorial overlay.
Warm-up board

Release path

Phones first. Bigger rooms once the timing is right.

We are shipping the strongest touch version first, then widening the stage without sanding off the feel.

First wave

iOS + Android

The cleanest launch path, tuned for touch-first play.

Second wave

macOS + Windows

Bigger screens, same calm panic, proper desktop pacing.

Third wave

TV surfaces

TVs once the living room earns a little geometric drama.

Latest news

Quietly keeping score.

Studio beats, Shapes milestones, and release notes all land here as they happen.

Prelaunch list

Leave an email. We will bother you sparingly.

Store buttons can arrive when they have somewhere honest to go. Until then, the waitlist will do nicely.

We will send one polite confirmation email, then stay quiet until there is real news.