
Games studio for people who like their jokes dry and their lighting expensive
A studio making tactile games that stay calm on the surface, move beautifully, and occasionally give a realistic emu a better wardrobe than most founders.
First up is Shapes. The proper boards, first troublemakers, and the rest of its geometric nonsense now live on the game page.
Shapes gets the full tour
One quiet board is enough here. The fuller gameplay tour, the first odd mechanics, and the rest of the cheerful geometric trouble all live on the Shapes page.

Release path
We are shipping the strongest touch version first, then widening the stage without sanding off the feel.
The cleanest launch path, tuned for touch-first play.
Bigger screens, same calm panic, proper desktop pacing.
TVs once the living room earns a little geometric drama.
Latest news
Studio beats, Shapes milestones, and release notes all land here as they happen.
Prelaunch list
Store buttons can arrive when they have somewhere honest to go. Until then, the waitlist will do nicely.